# Compound
# ---------------------------------------------------------------------------
# This controls the chance a stone to break when compounding to upper level.
# This chance is in %, so if you set this to 100%, enchants will always succeed.
# Second level works for First + First, Third level for Second + Second and so on.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
SecondLevelUpgradeChance = 90
ThirdLevelUpgradeChance = 80
FourthLevelUpgradeChance = 70
FithLevelUpgradeChance = 60