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发表于 2016-4-11 12:42:53
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就拿添加一个 翅膀补丁 来说吧
比如我们就添加这个
两个帽子【可用于highfive】http://www.l2fater.top/forum.php?mod=viewthread&tid=1630&fromuid=1
(出处: 血玫瑰游戏社区)
这是一个贝雷帽补丁
首先下载一个补丁后会发现有3个文件夹
Animations和SysTextures还有一个system文件
Animations和SysTextures是骨架和贴图的文件夹,而system里一般都是 需要加入到armorgrp-fc.dat和ItemName-tw.dat 的数据
我们用 L2 File Editor 打开游戏文件夹内system里面的 armorgrp-fc.dat 然后在最后一行处 复制补丁内给的对应数据
- 1 50510 0 3 5 0 0 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a Bill.mph_f 0 0 0 0 0 1 0 0 Bill.mph_ico -1 10 13 0 0 0 1 10 1 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 FFighter_br_Bill_Hat_m003_a.FFighter_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 Mdarkelf_br_Bill_Hat_m003_a.Mdarkelf_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 Fdarkelf_br_Bill_Hat_m003_a.Fdarkelf_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 Mdwarf_br_Bill_Hat_m003_a.Mdwarf_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 Fdwarf_br_Bill_Hat_m003_a.Fdwarf_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 Melf_br_Bill_Hat_m003_a.Melf_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 Felf_br_Bill_Hat_m003_a.Felf_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 MMagic_br_Bill_Hat_m003_a.MMagic_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 FMagic_br_Bill_Hat_m003_a.FMagic_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 MOrc_br_Bill_Hat_m003_a.MOrc_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 FOrc_br_Bill_Hat_m003_a.FOrc_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 Mshaman_br_Bill_Hat_m003_a.Mshaman_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 Fshaman_br_Bill_Hat_m003_a.Fshaman_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 MKamael_br_Bill_Hat_m003_a.MKamael_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 FKamael_br_Bill_Hat_m003_a.FKamael_br_Bill_Hat_m003_a 1 Bill.mph_f 1 0 255 1 1 Branch.Mfighter_br_Uniform_Hat_m003_a 1 BranchSys.HairAcc.br_Uniform_Hat_m003_a_t00 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather 1 0 0 0 0 0 0 0 0
- 1 50511 0 3 5 0 0 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a Bill.razvedka_f 0 0 0 0 0 1 0 0 Bill.razvedka_ico -1 10 13 0 0 0 1 10 1 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 FFighter_br_Bill_Hat_m003_a.FFighter_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 Mdarkelf_br_Bill_Hat_m003_a.Mdarkelf_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 Fdarkelf_br_Bill_Hat_m003_a.Fdarkelf_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 Mdwarf_br_Bill_Hat_m003_a.Mdwarf_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 Fdwarf_br_Bill_Hat_m003_a.Fdwarf_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 Melf_br_Bill_Hat_m003_a.Melf_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 Felf_br_Bill_Hat_m003_a.Felf_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 MMagic_br_Bill_Hat_m003_a.MMagic_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 FMagic_br_Bill_Hat_m003_a.FMagic_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 MOrc_br_Bill_Hat_m003_a.MOrc_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 FOrc_br_Bill_Hat_m003_a.FOrc_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 Mshaman_br_Bill_Hat_m003_a.Mshaman_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 Fshaman_br_Bill_Hat_m003_a.Fshaman_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 MKamael_br_Bill_Hat_m003_a.MKamael_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 FKamael_br_Bill_Hat_m003_a.FKamael_br_Bill_Hat_m003_a 1 Bill.razvedka_f 1 0 255 1 1 Branch.Mfighter_br_Uniform_Hat_m003_a 1 BranchSys.HairAcc.br_Uniform_Hat_m003_a_t00 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather 1 0 0 0 0 0 0 0 0
- 1 50512 0 3 5 0 0 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a Bill.russia_f 0 0 0 0 0 1 0 0 Bill.russia_ico -1 10 13 0 0 0 1 10 1 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 FFighter_br_Bill_Hat_m003_a.FFighter_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 Mdarkelf_br_Bill_Hat_m003_a.Mdarkelf_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 Fdarkelf_br_Bill_Hat_m003_a.Fdarkelf_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 Mdwarf_br_Bill_Hat_m003_a.Mdwarf_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 Fdwarf_br_Bill_Hat_m003_a.Fdwarf_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 Melf_br_Bill_Hat_m003_a.Melf_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 Felf_br_Bill_Hat_m003_a.Felf_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 MMagic_br_Bill_Hat_m003_a.MMagic_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 FMagic_br_Bill_Hat_m003_a.FMagic_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 MOrc_br_Bill_Hat_m003_a.MOrc_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 FOrc_br_Bill_Hat_m003_a.FOrc_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 Mshaman_br_Bill_Hat_m003_a.Mshaman_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 Fshaman_br_Bill_Hat_m003_a.Fshaman_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 MKamael_br_Bill_Hat_m003_a.MKamael_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 FKamael_br_Bill_Hat_m003_a.FKamael_br_Bill_Hat_m003_a 1 Bill.russia_f 1 0 255 1 1 Branch.Mfighter_br_Uniform_Hat_m003_a 1 BranchSys.HairAcc.br_Uniform_Hat_m003_a_t00 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather 1 0 0 0 0 0 0 0 0
- 1 50513 0 3 5 0 0 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a Bill.spec_f 0 0 0 0 0 1 0 0 Bill.spec_ico -1 10 13 0 0 0 1 10 1 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 FFighter_br_Bill_Hat_m003_a.FFighter_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 Mdarkelf_br_Bill_Hat_m003_a.Mdarkelf_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 Fdarkelf_br_Bill_Hat_m003_a.Fdarkelf_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 Mdwarf_br_Bill_Hat_m003_a.Mdwarf_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 Fdwarf_br_Bill_Hat_m003_a.Fdwarf_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 Melf_br_Bill_Hat_m003_a.Melf_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 Felf_br_Bill_Hat_m003_a.Felf_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 MMagic_br_Bill_Hat_m003_a.MMagic_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 FMagic_br_Bill_Hat_m003_a.FMagic_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 MOrc_br_Bill_Hat_m003_a.MOrc_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 FOrc_br_Bill_Hat_m003_a.FOrc_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 Mshaman_br_Bill_Hat_m003_a.Mshaman_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 Fshaman_br_Bill_Hat_m003_a.Fshaman_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 MKamael_br_Bill_Hat_m003_a.MKamael_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 FKamael_br_Bill_Hat_m003_a.FKamael_br_Bill_Hat_m003_a 1 Bill.spec_f 1 0 255 1 1 Branch.Mfighter_br_Uniform_Hat_m003_a 1 BranchSys.HairAcc.br_Uniform_Hat_m003_a_t00 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather 1 0 0 0 0 0 0 0 0
- 1 50514 0 3 5 0 0 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a Bill.sssr_f 0 0 0 0 0 1 0 0 Bill.sssr_ico -1 10 13 0 0 0 1 10 1 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 FFighter_br_Bill_Hat_m003_a.FFighter_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 Mdarkelf_br_Bill_Hat_m003_a.Mdarkelf_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 Fdarkelf_br_Bill_Hat_m003_a.Fdarkelf_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 Mdwarf_br_Bill_Hat_m003_a.Mdwarf_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 Fdwarf_br_Bill_Hat_m003_a.Fdwarf_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 Melf_br_Bill_Hat_m003_a.Melf_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 Felf_br_Bill_Hat_m003_a.Felf_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 MMagic_br_Bill_Hat_m003_a.MMagic_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 FMagic_br_Bill_Hat_m003_a.FMagic_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 MOrc_br_Bill_Hat_m003_a.MOrc_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 FOrc_br_Bill_Hat_m003_a.FOrc_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 Mshaman_br_Bill_Hat_m003_a.Mshaman_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 Fshaman_br_Bill_Hat_m003_a.Fshaman_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 MKamael_br_Bill_Hat_m003_a.MKamael_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 FKamael_br_Bill_Hat_m003_a.FKamael_br_Bill_Hat_m003_a 1 Bill.sssr_f 1 0 255 1 1 Branch.Mfighter_br_Uniform_Hat_m003_a 1 BranchSys.HairAcc.br_Uniform_Hat_m003_a_t00 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather 1 0 0 0 0 0 0 0 0
- 1 50515 0 3 5 0 0 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a Bill.vdv_f 0 0 0 0 0 1 0 0 Bill.vdv_ico -1 10 13 0 0 0 1 10 1 MFighter_br_Bill_Hat_m003_a.MFighter_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 FFighter_br_Bill_Hat_m003_a.FFighter_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 Mdarkelf_br_Bill_Hat_m003_a.Mdarkelf_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 Fdarkelf_br_Bill_Hat_m003_a.Fdarkelf_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 Mdwarf_br_Bill_Hat_m003_a.Mdwarf_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 Fdwarf_br_Bill_Hat_m003_a.Fdwarf_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 Melf_br_Bill_Hat_m003_a.Melf_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 Felf_br_Bill_Hat_m003_a.Felf_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 MMagic_br_Bill_Hat_m003_a.MMagic_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 FMagic_br_Bill_Hat_m003_a.FMagic_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 MOrc_br_Bill_Hat_m003_a.MOrc_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 FOrc_br_Bill_Hat_m003_a.FOrc_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 Mshaman_br_Bill_Hat_m003_a.Mshaman_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 Fshaman_br_Bill_Hat_m003_a.Fshaman_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 MKamael_br_Bill_Hat_m003_a.MKamael_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 FKamael_br_Bill_Hat_m003_a.FKamael_br_Bill_Hat_m003_a 1 Bill.vdv_f 1 0 255 1 1 Branch.Mfighter_br_Uniform_Hat_m003_a 1 BranchSys.HairAcc.br_Uniform_Hat_m003_a_t00 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather 1 0 0 0 0 0 0 0 0
复制代码
这是6个不同颜色的贝雷帽数据
(如补丁对应版本不同,会导致保存armorgrp-fc.dat失败,例如:补丁的对应版本是 interlude 6章的翅膀补丁,那需要我们把数据改到 highfive 版本!!)
同理,在ItemName-tw.dat里添加对应翅膀数据!!!
50510-50515
armorgrp-fc.dat和ItemName-tw.dat都保存成功后,在服务端内添加一个头饰的item文件,(可以复制一个原有的头饰然后修改itemid为我们要添加的itemid50510-50515)
重启服务端后,在游戏内召唤item 创造 50510-50515 这6个头饰!!!!
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